Mission 3.06a/b - This week's mission is a double mission, called 
"Plant Spies".

Through the information that we received from Flame's tracking device 
before it was destroyed, and the use of far reach patrols, we were 
able to locate the area in which the Vanguard is stationed.  Using 
deep space probes, we have located another Container drop off point in 
that area.

General Greedo finds this an ideal opportunity to proceed with his plan 
to plant spies on the Vanguard to find more information on the 
whereabouts of the "Star Hammer" research and development base.  And 
so, one of the captured Mu Gunboats will be sent in to the area, and, 
hopefully, will be allowed to board the Vanguard.

To help facilitate this, three things will happen.

First, Greedo's special agents will be aboard the Gunboat, which has 
valid, current Imperial codes.  It will be sent in with it's shields 
weakened, and chased in by a B-Wing.  We've changed the B-Wing's ID 
code to show as "Blue" - we don't want ANY connection to be able to be 
made with the Odin on this mission.  In any case, this should give the 
Vanguard the impression that the Gunboat is being pursued by the 
Alliance.

Second, since we all know that this is not reason enough for the 
Vanguard to allow either of the two craft to remain alive, much less 
let the Gunboat actually board her, it is up to us to "muddy the 
waters" by attacking the Vanguard and disrupting their operation.  
Grey will be in two flights one in X-Wings, and one in Y-Wings.  Our 
job is to keep the Vanguard's defenses occupied, while killing the 
craft they send out to dock with the Containers.  This should keep 
their Command Officers too busy to worry about the lone Gunboat with 
sufficient codes.

Third, since the Gunboat pilots would still be suspect if Alliance 
Starfighters attacked the Vanguard, we will be posing as pirates.  As 
pirates, our objective will be to steal the Containers' contents, 
while protecting our own people.  The Gunboat and B-Wing will enter 
about 3 minutes after we have begun our attack.

You can either fly an X-Wing or a Y-Wing in this mission.  Grey306y 
will have the Y-Wing, while Grey306x will have the X-Wing - the choice 
is yours to make.

The Y-Wing Flight Group will be responsible for disabling the 
Vanguard, while the X-Wing Flight Group will provide area coverage 
against it's Starfighter defenses.  The Y-Wings may stay to make sure 
that the Container contents are recovered once the Vanguard has been 
taken care of.

Your only real objectives are to ensure that the Vanguard is disabled, 
that the Mu Gunboat with our agents boards the Vanguard, and that our 
on site force gives a convincing "pirate" performance.

Since we are posing as pirates, all Alliance and military markings are 
being removed from your craft, and their ID's are being modified 
appropriately.

Good luck, and may the Force be with you.

Notes on mission "oddities":

You're going to be entering this mission as a "neutral".

THE BIGGEST DIFFERENCE IS THAT YOUR POINTS WILL BE LISTED AS "ZERO" IN 
THE MISSION DEBRIEF SCREEN.

The only Alliance ship that's going to show up in the "launching bay" 
is the B-Wing.

